mercoledì 10 ottobre 2007

Some weeks ago we had two lectures with Eva Brandt. She taught us how games can be important in the research phase, to understand better who our customers are, and to imagine future scenarios and visions.

I think the best part of the experience we had with her, was when we had to create a game.
It was actually quite challenging, I never did it before, but it turned out to be fun and useful at the same time. The purpose of the game was to encourage people to come out with new ideas based on the inspiration cards they received during the game. According to me the game was valuable because the cards (they were pictures of objects, materials, colours or settings taken from magazines) gave to people so much inspiration to come out with something completely new, they probably could never imagine without that kind of stimulation.

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